New World
The virtual sports industry and the e-sports industry are developing rapidly. As a project that combines technology with sports, the development of virtual sports has become a focus of common concern from all walks of life. Athletes from all over the world compete in the same virtual space. The high-tech equipment on the players can track every movement and capture speed, strength and accuracy.
Virtual reality
Virtual Taekwondo combines virtual reality (VR) games with Taekwondo. Athletes are required to wear VR equipment, hold controllers, and wear sensors on their thighs and calves.
Avatars
Athletes and Taekwondo enthusiasts can engage in virtual sparring and competitions with any opponent without restrictions on weight, gender, age or location.
Persistence
Successful attacks will reduce the opponent’s virtual health, and when the personal health is zero, the game ends. Similar to the mechanism of athletes being knocked down in real life, continuous hits on the opponent’s head can stun the opponent for three seconds, bringing excellent attack opportunities.
Connection in Offline
Virtual Taekwondo, an Olympic e-sports event, has been loved by fighting enthusiasts around the world for its features of non-contact and indiscriminate combat. Compared with traditional competitions, virtual Taekwondo is safer. It is also the first competitive sport to be commercialized as a VR product.
3D Visuals
Virtual Taekwondo not only tests the players’ actual combat ability, but also their adaptability and creativity in virtual technology.